시리즈

[Kotlin] tail recursion

20180714
꼬리재귀
algorithm
iteration
kotlin
recursion
tail recursion
tailrec


꼬리재귀.


꼬리재귀함수 : 꼬리에서 재귀를 하는 형태의 함수
특징 : 내부 컴파일러에서 재귀를 루프형태로 변환해주어, 함수 콜 스택 오버플로우를 방지해준다.

Caller가 Callee를 호출하는 시점 이후로 아무런 작업을 하지 않게 하고, 컴파일러에게 알려주면 된다.
(gcc 에서는 -O2 옵션, 꼬리재귀가 가능하도록 올바른 형태로 작성하고 컴파일러가 꼬리재귀를 지원해주어야 가능함)

모든 재귀함수를 꼬리재귀함수로 바꿀 수 있는가??
—> YES, CPS (continuation-passing style) 참조



꼬리재귀 in Kotlin (JVM backend에서만)


tailrec fun findFixPoint(x: Double = 1.0): Double
        = if (x == Math.cos(x)) x else findFixPoint(Math.cos(x))

tailrec 모디파이어를 붙여주면 컴파일러가 루프형태로 변환을 시도한다.

private fun findFixPoint(): Double {
    var x = 1.0
    while (true) {
        val y = Math.cos(x)
        if (x == y) return x
        x = y
    }
}

재귀호출 코드 이후에 리턴 이외 추가 동작이 있으면 안된다.


팩토리얼 예제


fun main(args: Array<String>) {
    println(factorial(10))
}

fun factorial(n: Int) : Int = if (n < 2) 1 else n * factorial(n - 1)

여기 앞에 tailrec을 붙여봐도 tail call을 못찾겠다는 경고만 준다. 
재귀호출앞에 있는 n * 이 문제다.

꼬리호출형태로 바꾸어보자.

fun factorial(n: Int) : Int
{
    if (n < 2) return 1
    return n * factorial(n - 1)
}

곱셈 연산도 callee에게 떠넘기기 위해서 인자를 추가한다.
추가한 acc 변수에 연산의 중간 결과를 저장한다.

fun factorial(n: Int, acc : Int = 1) : Int
{
    if (n < 2) return acc * 1
    return acc * n * factorial(n - 1)
}

acc의 디폴트 값을 1로 해준다.
1 * x = x 이다.

모든 리턴 대상의 형태가 acc * { } 꼴로 바뀐 것을 볼 수 있다.
이제 factorial(n, acc) 는 acc * n! 을 계산하는 함수로 바뀌었다.

이제
    return acc * n * factorial(n - 1)

이 부분을 
return factorial(n - 1, acc * n)

이렇게 해주면 된다.

tailrec fun factorial(n : Int, acc : Int = 1) : Int = if(n<2) 1 * acc else factorial(n-1, acc * n)

이제는 tailrec을 붙일수 있다.


BST 예제


import kotlin.test.assert

data class BSTNode(var value : Int, var left : BSTNode? = null, var right : BSTNode? = null)


fun find_val_or_next_smallest(bst : BSTNode?, x : Int) : Int?
{
    if(bst == null) return null
    else if(bst.value == x) return x
    else if(bst.value > x) return find_val_or_next_smallest(bst.left, x)
    else {
        val right_best = find_val_or_next_smallest(bst.right, x)
        if(right_best == null)
            return bst.value
        else
            return right_best
    }
}

fun test() {
    val tree0 : BSTNode? = null
    val tree1 : BSTNode? = BSTNode(5)
    val tree2 : BSTNode? = BSTNode(5, BSTNode(3))
    val tree3 : BSTNode? = BSTNode(5, BSTNode(3, BSTNode(9)))
    val tree4 : BSTNode? = BSTNode(5, BSTNode(3, BSTNode(1)), BSTNode(9))

    val trees = listOf<BSTNode?>(tree0, tree1, tree2, tree3, tree4)
    val tree_vals = listOf<IntArray>(intArrayOf(), intArrayOf(5), intArrayOf(3,5), intArrayOf(3,5,9), intArrayOf(1,3,5,9))

    (tree_vals zip trees).forEach {
        var vals = it.first
        var bst = it.second

        for (x in 0..9) {
            var y = find_val_or_next_smallest(bst, x)

            if(y == null)
            {
                assert( vals.all { it > x })
            }
            else
            {
                assert(y <= x)
                if( y != x)
                {
                    var i = vals.binarySearch(x)
                    if(i < 0) i = i.inv()

                    assert(vals.drop(i).all { it > x })
                }
            }
        }
    }
}


fun main(args: Array<String>) {
    test()
}


find_val_or_next_smallest tail recursion 함수로 바꾸어 보자.


tailrec fun find_val_or_next_smallest(bst: BSTNode?, x: Int, stored_best : Int? = null): Int? {
    when
    {
        bst == null -> if(stored_best == null) return null else return stored_best
        bst.value == x -> return x
        bst.value > x -> return find_val_or_next_smallest(bst.left, x)
        else -> return find_val_or_next_smallest(bst.right, x, bst.value)
    }
}


생성된 자바 코드를 보면 깔끔하게 재귀가 없다.

@Nullablepublic static final Integer find_val_or_next_smallest(@Nullable BSTNode bst, int x, @Nullable Integer stored_best) {
   while(bst != null) {
      if (bst.getValue() == x) {
         return x;
      }

      BSTNode var10000;
      if (bst.getValue() > x) {
         var10000 = bst.getLeft();
         stored_best = null;
         bst = var10000;
      } else {
         var10000 = bst.getRight();
         stored_best = bst.getValue();
         bst = var10000;
      }
   }

   if (stored_best == null) {
      return null;
   } else {
      return stored_best;
   }
}


참조

.

piano (press key Q)

Categories

flutter ( 82 ) dart ( 34 ) android ( 32 ) kotlin ( 11 ) plugin ( 8 ) provider ( 8 ) vim ( 7 ) bloc ( 6 ) iOS ( 6 ) state management ( 6 ) 플러터 ( 6 ) PS ( 5 ) algorithm ( 5 ) architecture ( 5 ) async ( 5 ) getx ( 5 ) java ( 5 ) API ( 4 ) BOJ ( 4 ) class ( 4 ) daily ( 4 ) git ( 4 ) golang ( 4 ) memo ( 4 ) riverpod ( 4 ) state ( 4 ) stream ( 4 ) test ( 4 ) web ( 4 ) widget ( 4 ) windows ( 4 ) HTTP ( 3 ) androidX ( 3 ) app state ( 3 ) context ( 3 ) crash ( 3 ) db ( 3 ) editor ( 3 ) error ( 3 ) extension ( 3 ) github ( 3 ) hive ( 3 ) ide ( 3 ) package ( 3 ) pubspec ( 3 ) python ( 3 ) syntax ( 3 ) vscode ( 3 ) app icon ( 2 ) await ( 2 ) chocolatey ( 2 ) consumer ( 2 ) cp949 ( 2 ) deployment ( 2 ) dev ( 2 ) flavor ( 2 ) gesture ( 2 ) globalkey ( 2 ) go ( 2 ) google ( 2 ) hack ( 2 ) js ( 2 ) json ( 2 ) key ( 2 ) keystore ( 2 ) list ( 2 ) listview ( 2 ) lock ( 2 ) mac ( 2 ) map ( 2 ) navigation ( 2 ) nosql ( 2 ) project ( 2 ) pub ( 2 ) recyclerview ( 2 ) rxdart ( 2 ) sdk ( 2 ) selector ( 2 ) setting ( 2 ) size ( 2 ) soc ( 2 ) synchronized ( 2 ) tdd ( 2 ) tip ( 2 ) version ( 2 ) viewmodel ( 2 ) vundle ( 2 ) webview ( 2 ) xcode ( 2 ) yaml ( 2 ) ( 2 ) 플러터 단점 ( 2 ) 16.0 ( 1 ) 2.0 ( 1 ) 2023 ( 1 ) AATP2 ( 1 ) ChangeNotifierProvider ( 1 ) Example ( 1 ) Guava ( 1 ) ImageReader ( 1 ) Mo's algorithm ( 1 ) OAuth2 ( 1 ) OpenGL ( 1 ) Oreo ( 1 ) ProgressBar ( 1 ) REST API ( 1 ) Trie ( 1 ) activity ( 1 ) adaptive ( 1 ) android P ( 1 ) android context ( 1 ) android11 ( 1 ) apktool2 ( 1 ) app exit ( 1 ) append ( 1 ) appicon ( 1 ) arkit ( 1 ) array ( 1 ) asciidoc ( 1 ) async * ( 1 ) async* ( 1 ) audio ( 1 ) authorization ( 1 ) await for ( 1 ) behaviorsubject ( 1 ) beta ( 1 ) binary ( 1 ) binarysearch ( 1 ) blender ( 1 ) book ( 1 ) bottomsheet ( 1 ) break ( 1 ) broadcast ( 1 ) browser ( 1 ) bubbles ( 1 ) bug ( 1 ) build ( 1 ) buildcontext ( 1 ) buildnumber ( 1 ) bundle ( 1 ) button ( 1 ) bytecode ( 1 ) cache ( 1 ) camera2 ( 1 ) cameramanager ( 1 ) cd ( 1 ) chrome ( 1 ) ci ( 1 ) circle ( 1 ) clean ( 1 ) clean architecture ( 1 ) cli ( 1 ) clip ( 1 ) clipboard ( 1 ) cloud ide ( 1 ) cmdlet ( 1 ) code ( 1 ) coding test ( 1 ) command ( 1 ) comparator ( 1 ) complexity ( 1 ) concurrency ( 1 ) conditional ( 1 ) const ( 1 ) constraint ( 1 ) constraintlayout ( 1 ) controlc ( 1 ) controlv ( 1 ) converter ( 1 ) copy ( 1 ) copy project ( 1 ) coupling ( 1 ) coverage ( 1 ) cp ( 1 ) css ( 1 ) cupertino ( 1 ) cursor ( 1 ) cv ( 1 ) data class ( 1 ) data structure ( 1 ) dataBinding ( 1 ) database ( 1 ) debounce ( 1 ) decompile ( 1 ) delegate ( 1 ) deno ( 1 ) design pattern ( 1 ) development ( 1 ) device ( 1 ) di ( 1 ) dialog ( 1 ) dio ( 1 ) drawable ( 1 ) drug ( 1 ) emmet ( 1 ) encoding ( 1 ) english ( 1 ) entries ( 1 ) environment ( 1 ) equality ( 1 ) equatable ( 1 ) euc-kr ( 1 ) euckr ( 1 ) exit ( 1 ) expand ( 1 ) expanded ( 1 ) export ( 1 ) extension method ( 1 ) facade ( 1 ) fake ( 1 ) field ( 1 ) figma ( 1 ) final ( 1 ) fixed ( 1 ) flutter pub ( 1 ) flutter web ( 1 ) flutter_inappwebview ( 1 ) flutter_test ( 1 ) flutterflow ( 1 ) fold ( 1 ) fonts ( 1 ) form ( 1 ) frame ( 1 ) future ( 1 ) gestureDetector ( 1 ) gestureRecognizer ( 1 ) gesturearena ( 1 ) get-command ( 1 ) get_cli ( 1 ) getbuilder ( 1 ) getx단점 ( 1 ) gitignore ( 1 ) glut ( 1 ) google fonts ( 1 ) gopath ( 1 ) goto ( 1 ) gradient ( 1 ) graphics ( 1 ) gvim ( 1 ) hackaton ( 1 ) hash ( 1 ) hashmap ( 1 ) hot reload ( 1 ) how to ( 1 ) html ( 1 ) i18n ( 1 ) icon ( 1 ) id ( 1 ) impeller ( 1 ) implementation ( 1 ) import ( 1 ) indicator ( 1 ) inkwell ( 1 ) interrupt ( 1 ) intl ( 1 ) introduction ( 1 ) io ( 1 ) isar ( 1 ) iterable ( 1 ) iteration ( 1 ) javascript ( 1 ) julia ( 1 ) juno ( 1 ) jupyter ( 1 ) kakaomap ( 1 ) keytool ( 1 ) korean ( 1 ) kotlin syntax ( 1 ) l10n ( 1 ) lambda ( 1 ) language ( 1 ) layer ( 1 ) layout ( 1 ) lineageOS ( 1 ) localkey ( 1 ) localtoglobal ( 1 ) long list ( 1 ) ls ( 1 ) mac osx ( 1 ) markdown ( 1 ) markup ( 1 ) material ( 1 ) method ( 1 ) microtask ( 1 ) migrate ( 1 ) mintlify ( 1 ) mock ( 1 ) module ( 1 ) monitor ( 1 ) moor ( 1 ) mouse ( 1 ) mouseregion ( 1 ) multiplatform ( 1 ) multiset ( 1 ) multithread ( 1 ) mutable ( 1 ) mvvm ( 1 ) new ( 1 ) node ( 1 ) nodejs ( 1 ) nosuchmethod ( 1 ) null-safety ( 1 ) numberformat ( 1 ) nvim ( 1 ) object ( 1 ) objectbox ( 1 ) objectkey ( 1 ) obx ( 1 ) online ide ( 1 ) operator ( 1 ) orientation ( 1 ) parabeac ( 1 ) parse ( 1 ) paste ( 1 ) path ( 1 ) pattern ( 1 ) pitfall ( 1 ) play store ( 1 ) pod ( 1 ) podfile ( 1 ) pointer ( 1 ) pointers ( 1 ) powershell ( 1 ) private ( 1 ) programming ( 1 ) pull to refresh ( 1 ) puzzle ( 1 ) pycharm ( 1 ) realitykit ( 1 ) recursion ( 1 ) reduce ( 1 ) reference ( 1 ) regex ( 1 ) regular expression ( 1 ) release note ( 1 ) renderbox ( 1 ) renderobject ( 1 ) repl ( 1 ) repository ( 1 ) response ( 1 ) rm ( 1 ) rotue ( 1 ) round ( 1 ) run ( 1 ) scope ( 1 ) scroll ( 1 ) search ( 1 ) server ( 1 ) serverless ( 1 ) service ( 1 ) sharp ( 1 ) singlerepo ( 1 ) singleton ( 1 ) sketch ( 1 ) sliver ( 1 ) sliverlist ( 1 ) snippets ( 1 ) sogae ( 1 ) sorting ( 1 ) source ( 1 ) sparse ( 1 ) sparse array ( 1 ) spec ( 1 ) split ( 1 ) sqflite ( 1 ) sqlite ( 1 ) sqrt decomposition ( 1 ) stateful ( 1 ) statefulwidget ( 1 ) step ( 1 ) stepper ( 1 ) string ( 1 ) stringbuffer ( 1 ) stringbuilder ( 1 ) studio ( 1 ) study ( 1 ) sub-directory ( 1 ) svn ( 1 ) swiftui ( 1 ) swipe to refresh ( 1 ) system_alert_window ( 1 ) system_cache ( 1 ) systemnavigator ( 1 ) tail recursion ( 1 ) tailrec ( 1 ) tap test ( 1 ) text ( 1 ) texteditingcontroller ( 1 ) textfield ( 1 ) texttheme ( 1 ) themedata ( 1 ) then ( 1 ) thread ( 1 ) throttle ( 1 ) time ( 1 ) tool ( 1 ) tools ( 1 ) tooltip ( 1 ) ts ( 1 ) tutorial ( 1 ) typescript ( 1 ) ui ( 1 ) unittest ( 1 ) update ( 1 ) usb ( 1 ) utf8 ( 1 ) ux ( 1 ) valuekey ( 1 ) variable ( 1 ) vector ( 1 ) versioncode ( 1 ) very_good ( 1 ) view ( 1 ) vim plugin ( 1 ) vimrc ( 1 ) virtualenv ( 1 ) wasm ( 1 ) web app ( 1 ) webview_flutter ( 1 ) while ( 1 ) widget tree ( 1 ) window ( 1 ) wsl ( 1 ) yield ( 1 ) 강의 ( 1 ) 개발 ( 1 ) 개발 공부 ( 1 ) 공부법 ( 1 ) 그래픽스 ( 1 ) 꼬리재귀 ( 1 ) 꿀팁 ( 1 ) 데노 ( 1 ) 두줄 ( 1 ) 디노 ( 1 ) 번역 ( 1 ) 블록 ( 1 ) 상태관리 ( 1 ) 실험 ( 1 ) 안드로이드 ( 1 ) 안드로이드프로젝트 ( 1 ) 안드로이드프로젝트복사 ( 1 ) 어이없는 ( 1 ) 조건부 임포트 ( 1 ) 주절주절분노조절실패의식으흐름 ( 1 ) 패키지 ( 1 ) 프로젝트복사 ( 1 ) 플러그인 ( 1 )